Short Games Reviewed Shortly


I like point & click adventure games. At least, I think I do. I also assume I must like horror games because that’s pretty much all Steam recommends for me to play. And I’ve been meaning to play something from The Brotherhood ever since I backed a Kickstarter of theirs a few years ago. The internet says I can beat Cayne in less than three hours, so here I go.

You ever fall asleep in a friendly hospital and wake up in a body horror nightmare operating room? That’s how Cayne starts out. Also, you’re extremely pregnant. And the only way to survive is to use the wrench on the ID card, apply mutant milk as an adhesive, and then take all of that and insert it into a computer to access the secret code you need to open the door to the chamber that holds that other item you need to open the other door. Do that, or something like it, five more times and you beat the game. It’s creepy, it’s gross, and the story is actually pretty compelling.

How long did I last before I looked up a walkthrough? Buddy, I couldn’t even solve the first puzzle. I’m not good at point & click adventure games, as it turns out. And I’m disproportionately affected by horror, especially body horror. Still, not a bad way to spend a couple hours. I recommend it.

The regular edition of this game is free on both GOG and Steam, so check it out!

Short Games Reviewed Shortly

Old Man’s Journey

My online tabletop roleplaying game was canceled so I found myself with some free time. “I should play a computer game,” I thought. After filtering my bloated Steam library down to games that only take three-ish hours or less to finish (according to HowLongToBeat) and games rated above eighty percent or so (according to Metacritic or similar), I decided to play Old Man’s Journey.

I was an old man, traveling across a hand-painted countryside, accompanied only by french sounding accordion music and my dusty memories. And occasionally a goat. To progress, I had to raise and lower hills so I could step between them on my hike of forced perspective. These puzzles started out easy, but were actually quite challenging by the end–what, with waterfalls and goats and stone fences needing smashing by rolling stone wheels. (Admittedly, the challenge might have come more from the lateness of the hour than the game itself, but the result was the same.) The story, as told through occasional flashback vignettes, also increased in emotional impact as the game progressed. (Again, this might have been two AM talking, but I don’t care.)

I wasn’t sure how I felt about this game at first. I fell asleep that night and dreamed about it, about being that old man on those rolling hills. I woke up unable to separate my memories of the game from the quickly dissolving impressions left by my dream. But isn’t that the idea? Maybe? Whatever. I recommend it.

This game was included in‘s recent Bundle for Racial Justice and Equality, so it’s likely you already own it!