The Fell is a seemingly endless highland expanse covered in fallow fields, twisted woods, and putrid moors, with a dormant volcano rising from its heart. Cairns and barrows dot the frigid landscape—memorials to heroes long dead and a time forgotten. Seldom trodden paths snake and shift through the Fell, connecting silent villages and desolate towns, and leading down to the coast, beyond which lies the misty expanse of the sea.
You're no hero. At best, you're a knave, wretch, or scoundrel who, along with a few untrustworthy companions, seeks fortune in this corrupted land filled with danger. Chances are high that none of you will survive the winter.
Fell is a tabletop roleplaying game in the new old-school tradition for two or more players, inspired by Into the Odd by Chris McDowall, Knave by Ben Milton, Cairn by Yochai Gal, and Trophy by Jesse Ross, among many other games.
I’ve taken this project as far as it will go. I'm happy with how it turned out for what it is. But it isn't exactly what I wanted it to be when I started. You can download it here.