Shanghai Royale
v1.2
A card game using standard Shanghai rules with the following exceptions:
- Up to sixteen players may play at once using one deck per two players (rounded up).
- At the end of each hand, players are eliminated using the chosen elimination rules (see below) until only four players remain.
- As players are eliminated, the number of decks used is reduced. (Each deck should have a different backing for easy removal.)
Elimination Rules
Choose one or more elimination rules before the game begins. If playing with multiple rules, decide the order in which the eliminations are prioritized.
Eighty-Fives
Players are eliminated for having more points than the number of completed hands times eighty-five.
Highest Score
Players with the highest scores are eliminated at a rate that leaves the appropriate number of players playing the last hand.
Sudden Death
All players caught are eliminated.
Alternative Rules
Choose none, one, or a combination of alternative rules before the game begins.
Bank Your Buys
Everyone has two buys each hand. Unused buys roll over to subsequent hands.
Blade of Fools
Jokers may be played face up and sideways in front of a player at any time, each increasing that player’s points gained that hand by 20.
Corrected Hand Order
The order of hands is: 2S, 2R, 1S1R, 2S1R, 1S2R, 3S, 3R.
Down is Out
As soon as one player goes down, the hand is over.
Endless Eliminations
Eliminations continue even after players have been reduced to the normal final amount.
Everyone Plays
Play continues until everyone has had at least one turn.
Extra Hand
An extra hand is added at the end: 2S2R.
Final Deck
Rather than playing down to two decks and the corresponding number of players, the game is played down to one deck and the corresponding number of players.
Fool’s Protection
Jokers may be played face up in front of a player at any time, each reducing the points gained that hand by 20.
Half Game
Only play the first four hands.
Last Hand
When only the final players remain, the first to go down wins the game.
No Funny Business
Jokers are not used.
Persistent Jokers
Jokers remain in the game, even after the rest of their deck is removed.
Quantum Aces
Aces can be high or low, connecting kings to twos.
Three’s a Crowd
Rather than using one deck per two players and ending the game with four players, use one per three and end the game with six.
Variable Contract
Each player may go down with any hand, as long as they haven't gone down with it yet during the current game.
Suggested Decks
- Bicycle Nertz Game Pack (from Bicycle Cards or Amazon).