Bestiary
Beasts and beings have a name, a description, and a drive. Unless otherwise noted, they have 4 HP, 0 A, and d6 attributes. If they are…
- meant to be exceptionally easy to overcome, their HP and attributes are lower
- competent, their HP and attributes are higher
- good at something specific, they have a skill
- tough, they have armor
- quick, they have more HP
- magical, they have spells
Beasts and beings in the Fell are either mortal (M), faërie (F), or daemon (D) and either lawful (L), neutral (N), or chaotic (C).
Attacks against faërie and daemon beings from weapons made of pure iron have advantage.
Knowing a faërie or daemon being's true name counts as leverage.
Basilisk
Giant, gray, eight-legged lizard with crocodile head full of teeth.
D, 12 HP, 2 A, d10 STR, d8 INT, d8 WIL, charge (d8, save or prone), tail (d6 blast), stare (save x2 or turned to stone)
Drive: to turn to stone and eat
Black Pudding
Black, pulsating goop that jerks towards movement.
M, 8 HP, 2 A, d8 STR, d4 DEX, d4 INT, pseudopod (d6 blast)
Drive: to absorb
Faërie Skull
A floating skull with a flickering green flame within.
F, 8 HP, d4 STR, d8 DEX, d8 WIL, flames (d6)
Drive: to devour souls
Goblin
Ears of a bat, nose of a boar, skittering, skattering, chattering, stabbering.
F, 2 HP, d4 STR, d4 INT, d4 WIL, dagger (d4)
Drive: to wreak havoc
Lich
Ancient garb, skin stretched tightly over bone–the smell of death is near.
D, 14 HP, d4 STR, d8 INT, d12 WIL, dagger (d4), life drain (save or d12 critical harm), d12 spells
Drive: to drain life force.
Mime
Appears to be a simple chest but isn't.
F, 6 HP, 1 P, d8 STR, d8 DEX, d4 INT, d4 WIL, pseudopod (d4), bite (d6)
Drive: to consume
Mummy Fragments
Disembodied hands lurch across the floor.
N or F, 2 HP, d4 STR, d4 DEX, d4 INT, d4 WIL, choke (d4)
Drive: to strangle
Skeleton
Old, rattling bones spring to life.
N or F, 3 HP, d4 STR, d4 DEX, d4 INT, d4 WIL, shortsword (d4)
Drive: to welcome more dead
Stone Guardian
s still as a statue… Until it isn’t.
N or F, 10 HP, 3 A, d10 STR, d4 INT, slam (d4 blast), sword (d8 blast)
Drive: to let none pass
Undead
Tattered clothes and decayed flesh cling to this reanimated corpse.
M or F, 5 HP, 1 P, d4 WIL, bite (d4)
Drive: to eat brains
Will-o'-the-Wisp
A glowing blue light dancing between the trees.
F, 2 HP, d4 STR, d8 DEX, d4 INT, d8 WIL, dazzle (d4, INT)
Drive: to lead into danger